Monday 26 December 2011

Timezone SSF4: AE Competition Dec. 16 2011

!@#$ rigged by Mr. Andy Wong who used to work at Timezone. He puts the all good ones in one pool and puts himself and the rest in other pool WTF. Schedule was inconsistent that's why only a few joined. Andi (zosla), Kevin, who are the top players in NZ, are the only ones noticable . They've put us in one pool. Anyways  I got 6th place out of 10 not bad considering it's free but rigged. Very close match against Andi's Akuma and Kevin's T-Hawk. The difference is just pixels and I felt quite good  jeez those guys have more than 5 years of experience.

Jacob's Signature Macrotactics

This guide is to sort out your mind when dealing with different types of movesets that your opponenents does so that its easier for you to adapt, change style and basically to avoid getting totally out of control and mind getting mindfucked. This guide is for tournament level players and assumes you have mastered the main character you chosed and the whole game itself. Timing, distance, zoning, frame datas, hitboxes, hurtboxes, shinanigans, mixups, blocking, combos, AA, invincibilities extras(eg like focus and parry), meter management, shortcuts, option selects  etc .etc well those are the common ones in many fighting games and I call them as  part of microtactics. The purpose of this guide is to maximize efficiency, winning rate, make you unreadable and unpredictable in the simplest way of thinking  possible hence it would be easier for you to adapt, change style as you predict your opponent. It's a pseudo science that groups the movesets of your opponent based on your first observations of  his/her moves (eg round 1). Just like in psychiatry and psychology which groups your negative/positive thoughts logically then they give you a bloody diagnosis and medicine, of course some symptoms overlap, same principle applies therefore it's very important for you to observe your opponent before your match.  It is possible to mixup the tactics that I'm gonna mention in this guide depending of your situation(eg life bar, time). The fundamental theory of this guide is like rock, paper scissors but those "rock" ,"paper", and "scissors" are the logical movesets/tactics that you change depending on what you think other the other player is thinking well not just change but also combine with other movesets that I'm gonna mention. Well of course there arent' just 3 variations of movesets just like rock paper and scissors, there are more than 8 that I'm gonna mention and  those 8 certain movesets, it is possible to be combined with one another. Theoretically this movesets beat one another by combining up to 2 movesets probabilility of winning would be higher. 75 % winning rate on the game against other players means you have mastered the game itself alone pretty much your one of the best in the game. This guide can boost it up to 87.5% which is tournament level. The nature of the human brain is repetitive ones they have established certain moves that your opponent thinks work against you hence to combat this, you have to change your movesets but the way we do it here make you unpredictable because we have grouped together the moves you do therefore mind reading will still work against you will still work but mathematically inefficient since he's reading each move you do, not the way we have grouped the moves, as a result later on he would get mindfucked as each round progresses. Keep in mind though that some brains are really out off phase as yours, based on my 4 years exp, I noticed that most left handed/ extraverted types are completely out of phase to that of mine, therefore mind reading them is completely useless. To  outsmart them I bait their distances they go in, as they make they're about to make their moves and punish their active frames which I'm going to explain in depth later on.  So it doesn't matter if you won like with below 10% of health what matters is your mindset is correct every round to maximize the effect.   When it comes to high level tournaments, it's basically battle of the brains since both has mastered the game thats why I invented this. However I warn you guys this guide is IQ DEMANDING, I'd recommend atleast a 120, 140 is ideal because If you cant' handle all these things in your brain all at the same time, you might end up like a vegetable in your match, remenber if its too much for your brain everthing you think backfires at you. If that happens keep in mind "efficiency" start a new, refresh, keep it simple then the next round apply the pseudo science assuming you have won your first round. Practice makes perfect.
To shortcut all the things Iv'e said here' s a quote

In the beginner's mind there are many possibilities. In an expert's mind there are a few.
                                                                                       Shunryu Suzuki